Player
AvidMurrsuiter
Recorded PvP stats, recent activity, and replay access.
Player Record
Recent Activity
[🔓]Early Access[💵]DonatorSpiral2Stash eliminated AvidMurrsuiter
End Crystal
Overworld highConfidence levelsHigh: direct evidence like a matching death message or clear kill source.Medium: strong nearby evidence, but attribution is inferred.Low: partial evidence only, such as an unexplained explosion or sparse combat trace.Examples: End Crystal self-pop = high recent damage then death = medium generic explosion nearby = low -6 ELOELO -6: deducted from this player for losing the fight. Opponent-side reason: ELO +17: high confidence, end crystal kill, victim gear 130%, gear matchup 100%, anti-farm 100%, rating 35%, streak 115%.
AvidMurrsuiter pearled out while in combat to nitchahbigga
Stasis
Nether mediumConfidence levelsHigh: direct evidence like a matching death message or clear kill source.Medium: strong nearby evidence, but attribution is inferred.Low: partial evidence only, such as an unexplained explosion or sparse combat trace.Examples: End Crystal self-pop = high recent damage then death = medium generic explosion nearby = low -12 ELOELO -12: deducted for escaping combat. Stasised/pearled out while in combat against nitchahbigga. Compensation: +12 ELO split across 1 opponent. Pearled out while in combat. The player disappeared from render without moving to the render edge and stayed online.
AvidMurrsuiter pearled out while in combat to xJohnnyRingox
Stasis
Overworld mediumConfidence levelsHigh: direct evidence like a matching death message or clear kill source.Medium: strong nearby evidence, but attribution is inferred.Low: partial evidence only, such as an unexplained explosion or sparse combat trace.Examples: End Crystal self-pop = high recent damage then death = medium generic explosion nearby = low -12 ELOELO -12: deducted for escaping combat. Stasised/pearled out while in combat against xJohnnyRingox. Compensation: +12 ELO split across 1 opponent. Pearled out while in combat. The player disappeared from render without moving to the render edge and stayed online.










