Player
EnderKill98
Recorded PvP stats, recent activity, and replay access.
Stats
Viewing tracked stats for the selected season.
Recent Activity
EnderKill98 logged out while in combat to iTristar
Logged Out
Overworld mediumConfidence levelsHigh: direct evidence like a matching death message or clear kill source.Medium: strong nearby evidence, but attribution is inferred.Low: partial evidence only, such as an unexplained explosion or sparse combat trace.Examples: End Crystal self-pop = high recent damage then death = medium generic explosion nearby = low -16 ELOELO -16: deducted for escaping combat. Logged out while in combat against iTristar. Compensation: +16 ELO split across 1 opponent. Logged out while in combat and did not return within 3 minutes.
iTristar pearled out while in combat to TippyToe, EnderKill98
Stasis
Overworld mediumConfidence levelsHigh: direct evidence like a matching death message or clear kill source.Medium: strong nearby evidence, but attribution is inferred.Low: partial evidence only, such as an unexplained explosion or sparse combat trace.Examples: End Crystal self-pop = high recent damage then death = medium generic explosion nearby = low +6 ELOStasised/pearled out while in combat against TippyToe, EnderKill98. Compensation: +12 ELO split across 2 opponents. Pearled out while in combat. The player disappeared from render without moving to the render edge and stayed online.
DasSchallert pearled out while in combat to semconta_01, Fenden, EnderKill98, pxb
Stasis
Overworld mediumConfidence levelsHigh: direct evidence like a matching death message or clear kill source.Medium: strong nearby evidence, but attribution is inferred.Low: partial evidence only, such as an unexplained explosion or sparse combat trace.Examples: End Crystal self-pop = high recent damage then death = medium generic explosion nearby = low +3 ELOStasised/pearled out while in combat against semconta_01, Fenden, EnderKill98, pxb. Compensation: +12 ELO split across 4 opponents. Pearled out while in combat. The player disappeared from render without moving to the render edge and stayed online.










