Player

SaltyNew

Recorded PvP stats, recent activity, and replay access.

ELOELO447 Coal
KillsKills0
DeathsDeaths3
K/D Ratio0.00
Best KillstreakBest Killstreak0
Totem PopsTotem Pops98
Pearls UsedPearls Used12
Times PhasedTimes Phased5
XP Bottles UsedXP Bottles Used4
Arrows ShotArrows Shot3
Firework Rockets UsedFirework Rockets Used410
Eggs + SnowballsEggs + Snowballs0
Time Spent FlyingTime Spent Flying30m 41s
Time In RenderTime In Render4h 4m 54s
Time In OverworldTime In Overworld3h 39m 31s
Time In NetherTime In Nether25m 23s

Player Record

UUIDebda47f1-b0d4-471b-84a0-b5920507897e
First Seen
Last Seen
Current Killstreak0
In CombatNo
Potential OpponentsNone

Recent Activity

AntiCurrent eliminated SaltyNew end crystalEnd Crystal OverworldOverworld highConfidence levelsHigh: direct evidence like a matching death message or clear kill source.Medium: strong nearby evidence, but attribution is inferred.Low: partial evidence only, such as an unexplained explosion or sparse combat trace.Examples: End Crystal self-pop = high recent damage then death = medium generic explosion nearby = low -15 ELOELO -15: deducted from this player for losing the fight. Opponent-side reason: ELO +40: high confidence, end crystal kill, victim gear 130%, gear matchup 100%, anti-farm 100%, rating 92%, streak 105%.
Anikitty eliminated SaltyNew end crystalEnd Crystal OverworldOverworld highConfidence levelsHigh: direct evidence like a matching death message or clear kill source.Medium: strong nearby evidence, but attribution is inferred.Low: partial evidence only, such as an unexplained explosion or sparse combat trace.Examples: End Crystal self-pop = high recent damage then death = medium generic explosion nearby = low -13 ELOELO -13: deducted from this player for losing the fight. Opponent-side reason: ELO +35: high confidence, end crystal kill, victim gear 130%, gear matchup 100%, anti-farm 100%, rating 85%, streak 100%.
SaltyNew pearled out while in combat to Leonetic pearled_outStasis OverworldOverworld mediumConfidence levelsHigh: direct evidence like a matching death message or clear kill source.Medium: strong nearby evidence, but attribution is inferred.Low: partial evidence only, such as an unexplained explosion or sparse combat trace.Examples: End Crystal self-pop = high recent damage then death = medium generic explosion nearby = low -12 ELOELO -12: deducted for escaping combat. Stasised/pearled out while in combat against Leonetic. Compensation: +12 ELO split across 1 opponent. Pearled out while in combat. The player disappeared from render without moving to the render edge and stayed online.
[🔓]Early AccessTeefinTinker eliminated SaltyNew end crystalEnd Crystal OverworldOverworld highConfidence levelsHigh: direct evidence like a matching death message or clear kill source.Medium: strong nearby evidence, but attribution is inferred.Low: partial evidence only, such as an unexplained explosion or sparse combat trace.Examples: End Crystal self-pop = high recent damage then death = medium generic explosion nearby = low -13 ELOELO -13: deducted from this player for losing the fight. Opponent-side reason: ELO +33: high confidence, end crystal kill, victim gear 130%, gear matchup 100%, anti-farm 100%, rating 80%, streak 100%.
SaltyNew pearled out while in combat to [🔓]Early Access[💵]DonatorSpiral2Stash pearled_outStasis OverworldOverworld mediumConfidence levelsHigh: direct evidence like a matching death message or clear kill source.Medium: strong nearby evidence, but attribution is inferred.Low: partial evidence only, such as an unexplained explosion or sparse combat trace.Examples: End Crystal self-pop = high recent damage then death = medium generic explosion nearby = low -12 ELOELO -12: deducted for escaping combat. Stasised/pearled out while in combat against Spiral2Stash. Compensation: +12 ELO split across 1 opponent. Pearled out while in combat. The player disappeared from render without moving to the render edge and stayed online.
SaltyNew pearled out while in combat to Autiboy08 pearled_outStasis OverworldOverworld mediumConfidence levelsHigh: direct evidence like a matching death message or clear kill source.Medium: strong nearby evidence, but attribution is inferred.Low: partial evidence only, such as an unexplained explosion or sparse combat trace.Examples: End Crystal self-pop = high recent damage then death = medium generic explosion nearby = low -12 ELOELO -12: deducted for escaping combat. Stasised/pearled out while in combat against Autiboy08. Compensation: +12 ELO split across 1 opponent. Pearled out while in combat. The player disappeared from render without moving to the render edge and stayed online.
Qyker pearled out while in combat to SaltyNew pearled_outStasis OverworldOverworld mediumConfidence levelsHigh: direct evidence like a matching death message or clear kill source.Medium: strong nearby evidence, but attribution is inferred.Low: partial evidence only, such as an unexplained explosion or sparse combat trace.Examples: End Crystal self-pop = high recent damage then death = medium generic explosion nearby = low +12 ELOStasised/pearled out while in combat against SaltyNew. Compensation: +12 ELO split across 1 opponent. Pearled out while in combat. The player disappeared from render without moving to the render edge and stayed online.
SaltyNew pearled out while in combat to [🔓]Early Access[💵]DonatorSpiral2Stash pearled_outStasis OverworldOverworld mediumConfidence levelsHigh: direct evidence like a matching death message or clear kill source.Medium: strong nearby evidence, but attribution is inferred.Low: partial evidence only, such as an unexplained explosion or sparse combat trace.Examples: End Crystal self-pop = high recent damage then death = medium generic explosion nearby = low -12 ELOELO -12: deducted for escaping combat. Stasised/pearled out while in combat against Spiral2Stash. Compensation: +12 ELO split across 1 opponent. Pearled out while in combat. The player disappeared from render without moving to the render edge and stayed online.
SaltyNew pearled out while in combat to [🔓]Early Access[💵]Donatorpickles1255 pearled_outStasis OverworldOverworld mediumConfidence levelsHigh: direct evidence like a matching death message or clear kill source.Medium: strong nearby evidence, but attribution is inferred.Low: partial evidence only, such as an unexplained explosion or sparse combat trace.Examples: End Crystal self-pop = high recent damage then death = medium generic explosion nearby = low -12 ELOELO -12: deducted for escaping combat. Stasised/pearled out while in combat against pickles1255. Compensation: +12 ELO split across 1 opponent. Pearled out while in combat. The player disappeared from render without moving to the render edge and stayed online.
SaltyNew pearled out while in combat to [🔓]Early Access[💵]Donatorpickles1255 pearled_outStasis OverworldOverworld mediumConfidence levelsHigh: direct evidence like a matching death message or clear kill source.Medium: strong nearby evidence, but attribution is inferred.Low: partial evidence only, such as an unexplained explosion or sparse combat trace.Examples: End Crystal self-pop = high recent damage then death = medium generic explosion nearby = low -12 ELOELO -12: deducted for escaping combat. Stasised/pearled out while in combat against pickles1255. Compensation: +12 ELO split across 1 opponent. Pearled out while in combat. The player disappeared from render without moving to the render edge and stayed online.
SaltyNew pearled out while in combat to [🔓]Early AccessAmphibia pearled_outStasis NetherNether mediumConfidence levelsHigh: direct evidence like a matching death message or clear kill source.Medium: strong nearby evidence, but attribution is inferred.Low: partial evidence only, such as an unexplained explosion or sparse combat trace.Examples: End Crystal self-pop = high recent damage then death = medium generic explosion nearby = low -12 ELOELO -12: deducted for escaping combat. Stasised/pearled out while in combat against Amphibia. Compensation: +12 ELO split across 1 opponent. Pearled out while in combat. The player disappeared from render without moving to the render edge and stayed online.
_Cat_1 pearled out while in combat to SaltyNew pearled_outStasis OverworldOverworld mediumConfidence levelsHigh: direct evidence like a matching death message or clear kill source.Medium: strong nearby evidence, but attribution is inferred.Low: partial evidence only, such as an unexplained explosion or sparse combat trace.Examples: End Crystal self-pop = high recent damage then death = medium generic explosion nearby = low +12 ELOStasised/pearled out while in combat against SaltyNew. Compensation: +12 ELO split across 1 opponent. Pearled out while in combat. The player disappeared from render without moving to the render edge and stayed online.
SaltyNew pearled out while in combat to _Cat_1 pearled_outStasis OverworldOverworld mediumConfidence levelsHigh: direct evidence like a matching death message or clear kill source.Medium: strong nearby evidence, but attribution is inferred.Low: partial evidence only, such as an unexplained explosion or sparse combat trace.Examples: End Crystal self-pop = high recent damage then death = medium generic explosion nearby = low -12 ELOELO -12: deducted for escaping combat. Stasised/pearled out while in combat against _Cat_1. Compensation: +12 ELO split across 1 opponent. Pearled out while in combat. The player disappeared from render without moving to the render edge and stayed online.
SaltyNew pearled out while in combat to [🔓]Early Access[💵]DonatorSpiral2Stash pearled_outStasis OverworldOverworld mediumConfidence levelsHigh: direct evidence like a matching death message or clear kill source.Medium: strong nearby evidence, but attribution is inferred.Low: partial evidence only, such as an unexplained explosion or sparse combat trace.Examples: End Crystal self-pop = high recent damage then death = medium generic explosion nearby = low -12 ELOELO -12: deducted for escaping combat. Stasised/pearled out while in combat against Spiral2Stash. Compensation: +12 ELO split across 1 opponent. Pearled out while in combat. The player disappeared from render without moving to the render edge and stayed online.
Clawie pearled out while in combat to SaltyNew pearled_outStasis OverworldOverworld mediumConfidence levelsHigh: direct evidence like a matching death message or clear kill source.Medium: strong nearby evidence, but attribution is inferred.Low: partial evidence only, such as an unexplained explosion or sparse combat trace.Examples: End Crystal self-pop = high recent damage then death = medium generic explosion nearby = low +12 ELOStasised/pearled out while in combat against SaltyNew. Compensation: +12 ELO split across 1 opponent. Pearled out while in combat. The player disappeared from render without moving to the render edge and stayed online.
SaltyNew pearled out while in combat to Bug505 pearled_outStasis OverworldOverworld mediumConfidence levelsHigh: direct evidence like a matching death message or clear kill source.Medium: strong nearby evidence, but attribution is inferred.Low: partial evidence only, such as an unexplained explosion or sparse combat trace.Examples: End Crystal self-pop = high recent damage then death = medium generic explosion nearby = low -12 ELOELO -12: deducted for escaping combat. Stasised/pearled out while in combat against Bug505. Compensation: +12 ELO split across 1 opponent. Pearled out while in combat. The player disappeared from render without moving to the render edge and stayed online.
SaltyNew pearled out while in combat to [🔓]Early Access[💵]DonatorSpiral2Stash pearled_outStasis OverworldOverworld mediumConfidence levelsHigh: direct evidence like a matching death message or clear kill source.Medium: strong nearby evidence, but attribution is inferred.Low: partial evidence only, such as an unexplained explosion or sparse combat trace.Examples: End Crystal self-pop = high recent damage then death = medium generic explosion nearby = low -12 ELOELO -12: deducted for escaping combat. Stasised/pearled out while in combat against Spiral2Stash. Compensation: +12 ELO split across 1 opponent. Pearled out while in combat. The player disappeared from render without moving to the render edge and stayed online.
SaltyNew pearled out while in combat to playingwith1hand pearled_outStasis OverworldOverworld mediumConfidence levelsHigh: direct evidence like a matching death message or clear kill source.Medium: strong nearby evidence, but attribution is inferred.Low: partial evidence only, such as an unexplained explosion or sparse combat trace.Examples: End Crystal self-pop = high recent damage then death = medium generic explosion nearby = low -12 ELOELO -12: deducted for escaping combat. Stasised/pearled out while in combat against playingwith1hand. Compensation: +12 ELO split across 1 opponent. Pearled out while in combat. The player disappeared from render without moving to the render edge and stayed online.
playingwith1hand logged out while in combat to SaltyNew, Kohdux combat_logoutLogged Out OverworldOverworld mediumConfidence levelsHigh: direct evidence like a matching death message or clear kill source.Medium: strong nearby evidence, but attribution is inferred.Low: partial evidence only, such as an unexplained explosion or sparse combat trace.Examples: End Crystal self-pop = high recent damage then death = medium generic explosion nearby = low +8 ELOLogged out while in combat against SaltyNew, Kohdux. Compensation: +16 ELO split across 2 opponents. Logged out while in combat and did not return within 3 minutes.
SaltyNew pearled out while in combat to playingwith1hand pearled_outStasis OverworldOverworld mediumConfidence levelsHigh: direct evidence like a matching death message or clear kill source.Medium: strong nearby evidence, but attribution is inferred.Low: partial evidence only, such as an unexplained explosion or sparse combat trace.Examples: End Crystal self-pop = high recent damage then death = medium generic explosion nearby = low -12 ELOELO -12: deducted for escaping combat. Stasised/pearled out while in combat against playingwith1hand. Compensation: +12 ELO split across 1 opponent. Pearled out while in combat. The player disappeared from render without moving to the render edge and stayed online.