Player
killshotvope
Recorded PvP stats, recent activity, and replay access.
Player Record
Recent Activity
[🛡️]Moderatortacowolf238 pearled out while in combat to Lk64, killshotvope
Stasis
Overworld mediumConfidence levelsHigh: direct evidence like a matching death message or clear kill source.Medium: strong nearby evidence, but attribution is inferred.Low: partial evidence only, such as an unexplained explosion or sparse combat trace.Examples: End Crystal self-pop = high recent damage then death = medium generic explosion nearby = low +6 ELOStasised/pearled out while in combat against Lk64, killshotvope. Compensation: +12 ELO split across 2 opponents. Pearled out while in combat. The player disappeared from render without moving to the render edge and stayed online.
killshotvope logged out while in combat to 64d5, Autiboy08
Logged Out
Overworld mediumConfidence levelsHigh: direct evidence like a matching death message or clear kill source.Medium: strong nearby evidence, but attribution is inferred.Low: partial evidence only, such as an unexplained explosion or sparse combat trace.Examples: End Crystal self-pop = high recent damage then death = medium generic explosion nearby = low -16 ELOELO -16: deducted for escaping combat. Logged out while in combat against 64d5, Autiboy08. Compensation: +16 ELO split across 2 opponents. Logged out while in combat and did not return within 3 minutes.
killshotvope pearled out while in combat to 87ac
Stasis
Overworld mediumConfidence levelsHigh: direct evidence like a matching death message or clear kill source.Medium: strong nearby evidence, but attribution is inferred.Low: partial evidence only, such as an unexplained explosion or sparse combat trace.Examples: End Crystal self-pop = high recent damage then death = medium generic explosion nearby = low -12 ELOELO -12: deducted for escaping combat. Stasised/pearled out while in combat against 87ac. Compensation: +12 ELO split across 1 opponent. Pearled out while in combat. The player disappeared from render without moving to the render edge and stayed online.










